From today, the two companies join forces to return freedom to this world with new title Operation Highjump: The Fall of Berlin
Madrid, September 8th, 2021. Publisher Meridiem Games is excited to announce a collaboration agreement with indie games developer Mansion Games, to bring the exciting new title Operation Highjump: The Fall of Berlin to specialist digital and physical gaming stores. This new partnership will see Meridiem Games take over the manufacturing and distribution of the physical boxed and digital editions of Operation Highjump: The Fall of Berlin across international territories.
Mansion Games, the Mallorcan videogame creation and development studio directed by Víctor Fernández and Mar Gallardo, continues to promote its Operation Highjump: The Fall of Berlin project. After winning the award for the Best Business Project in Palma Activa, being a finalist in the Connect'Up contest sponsored by Grupo Serra and La Caixa in 2019, accessing the Corporate program of Lanzadera and Sony Interactive Entertainment Spain (SIEE), the study is part of the PlayStation Talents Games Camp 2020 program, an open space for video game creation founded by SIEE to promote national talent in the video game sector.
After winning the 3rd Prize in the Professional Congress of Videogames and Esports of the Valencian Community (AVEPE) this year, they have also been finalists of the Emprendedores S. XXI Awards. They are currently incubated at GameBCN, which helps studios professionalize their production and maximize their business opportunities.
“Every mission needs powerful allies who share the same goals and values. It is an honor to fight this battle alongside Meridiem Games. With their support and experience, together we will win it and everyone will be able to enjoy Operation Highjump: The Fall of Berlin "
Victor Fernández, CEO, Mansion Games
“Mansion Games is a studio with incredible potential and a company philosophy that closely resembles the values we believe in at Meridiem Games. Their new project, Operation Highjump is above all an example of how to make a game fulfill its main function: be fun "
Sergio Palacián, CEO, Meridiem Games